Author Topic: almost 3 million FIFA Mobile Coins and two million XP updated  (Read 30 times)


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almost 3 million FIFA Mobile Coins and two million XP updated
« on: December 12, 2018, 01:25:02 am »

For a comparison in the midfield, think about 79-overall base gold Wayne Rooney with 85-base Elite Paul Dybala. While Dybala sells for closer to a million FIFA Mobile Coins, rooney will set you back around 250,000 FIFA Mobile Coins.

When both maxed out 79 Rooney has an astounding 130 total stats greater than 85 Dybala. Rooney costs 9.5 million FIFA Mobile Coins to train while Dybala costs around 9 million FIFA Mobile Coins to reach 100 overall. This is one example of this lower tier player costing to train to 100 overall than the higher tier player.

With the number of stats Rooney has over Dybala, it is clear to see why he prices to train than Dybala, but this is offset by the 750,000 lower price tag of Rooney. Dybala takes 100,000 XP less to train than Rooney. So, it is worth spending the XP on Rooney rather than saving with Dybala? For the difference in XP, Rooney are the obvious choice as he beats Dybala in each single statistical category besides two.

Finally, comparing the best TOTY Nominee striker, and among the better elite strikers in the game (before his untradeable Player of the Month item), with one of the most beloved cards in the community. The TOTY Nominee is 88-overall Sergio Aguero, which comes in at a cost of 1.3 million FIFA Mobile Coins, while the lower tier striker is base golden 74 overall, Amath Ndiaye Diedhiou, that sells for 35,000-50,000 FIFA Mobile Coins.

 It was released worldwide for iOS, Android, and Microsoft Windows, on 11th of October 2016. It was announced on August 16, 2016. The game introduces a new"Attack Mode" where players only play with the offensive stages of a match. Attack Mode features in an multiplayer that is asynchronous and in the single player matches. The game will feature Live Events themed on recent world events, as well as mini-games based on skills such as shooting, dribbling and goalkeeping.

Some of the players in the game from launch have pretty much been forgotten. Nowadays, the things everyone wants are TOTY ones, Icons or the promo offerings. Not everyone can purchase or redeem those for their own teams. When players were ranked by comparing base Gold it's reasonable to ask: is it better to train a player from a low overall, or buy a higher overall player?

Coins are expected to train a player to a higher overall from a overall. But it can sometimes advantageous to upgrade a higher overall player which you've purchased from the market than a overall one.

We begin to see this by analysing three distinct lower tier players compared to a higher tier version of their standing, being CB, CAM and ST. With each comparison, there'll be a entire coin cost and the total amount of XP to reach 100 overall for each player, as well as a comparison of the overall characteristics.

The first comparison is between Base Gold Nacho Fernandez and 87-overall TOTY Nominee CB Thiago Silva.

Nacho is less than 200 stats behind Silva, when both are updated to 100 overall. Some may think that this a difference and Silva outclasses Nacho. Nacho defeats Silva in physical, defence and pace, though which are arguably the most important defensive stats which a CB needs. Pace disrupt them and to catch up to players and attackers, are crucial in VS Attack.

FIFA Mobile Coins   to this nearly 3 million coin gap, Nacho also takes two million less XP to train up to 100. That's a difference that is significant, as both players are educated to the same overall seeing. You will be saved almost 3 million FIFA Mobile Coins and two million XP updated, which is an saving, considering Nacho has the crucial defending stats by nacho.